I am anticipating that I will be able to release the source at some point in the future. Maybe you can just recompile your code from tiny to small or something like it? I'm very eager to listen to that soundtrack from your very player! How was the miracle warrior debug ? I really want to listen to that music on the adlib's opl. Well, it turned out that it was not a memory issue at all, but an error in how initialization was being done depending on the sound hardware settings. Castle.vgm was the first VGM to have settings for both YM2413 and SN76489. Generally SBVGM will play if it detects at least one of the DOS sound hardware it supports. This particular VGM doesn't actually have any sound commands for the SN76489 though. I wonder if there are actually any VGMs that have commands for both the YM2413 and SN76489. I have fixed the problem in v1.08 and you can from download here. Thank you for helping to find this bug! □ #VGZ PLAYER GENESIS PLAYERS DOWNLOAD# There might be some bugs with the simulation of the YM2413. I still need to see what I can do to get hold of an actual YM2413 to test with. I really enjoy listening to my favorite video game soundtrack on the adlib opl chip. I feel like I own to you something but there is little I can do. I tough that maybe I could take a picture of the environment where I use your software.
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